Forum: Bryce


Subject: *This* is ridiculous

Erlik opened this issue on Oct 03, 2004 ยท 16 posts


Erlik posted Sun, 03 October 2004 at 1:47 PM

Hello, my neame is Erlik and I'm a computer abuser. This is the first (sorta :-)) version of the house which I posted a while ago. Instead of intended 150 thousand polygons, it has 430 thousand. I couldn't get the plaster decoration around the walls to look really decently until it had something like 320 thousand polygons. And then, to get a really soft lighting, I had to use the fake soft shadow method. Every lamp light is actually fifteen radial lights with shadows turned on. Plus two spotlights without shadows to light the walls a bit more. Total rendering time for 950x750 - 2 hours, 17 minutes and 05 seconds. Total intersect attempts - 7.22 trillion. 1013 rays per pixel. (With just three lights and soft shadows, it was a little less than two hours without antialiasing.) What I don't understand is the greenish cast to the picture. OKay, since the lamp lights are yellowish and fog and haze are blue, that might be that. But the thickness of haze is five...

-- erlik