JanP opened this issue on Nov 25, 2000 ยท 7 posts
JanP posted Sat, 25 November 2000 at 11:50 AM
A few weeks back I read a post saying that you can import animated background/textures and save them as long as you manually edit a particular Poser file. Does anybody know what I'm talking about? If you can direct me to the discussion I would appreciate it JanP
JeffH posted Sat, 25 November 2000 at 8:12 PM
I don't remember that thread, but you can use the search feature on these forums (each separatly) to locate a keyword such as "background".
JanP posted Sat, 25 November 2000 at 10:58 PM
Thanks I'll try. Actually the "background" part was a miss speak. Thats obtained by the import AVI function. It was animated textures that could be saved in a Prop or character file I think. I'll do a search. Hey, does the search actually search the body of the text or only the header? JanP
JeffH posted Sat, 25 November 2000 at 11:07 PM
It searches both, I use it all the time to find old threads. The tough part is choosing the right keyword. The search function for the whole site doesn't work that well, but the one in each forum section does.
dwilmes posted Mon, 27 November 2000 at 7:07 AM
Not sure, but perhaps you are thinking of Anton Kisiel's discovery that you can extract animation info from a pz3 and save it as a pp2 for import. This process is automated with CR2Edit. Dan Sorry, Win only for apps for now http://www.neca.com/~dwilmes/cr2edit.html PStart for Poser free to registered CR2Edit users. Email me for BStart, a new front end for Bryce. http://members.fortunecity.com/dwilmes/bump/texbump.html for WW tex and bump maps http://www.neca.com/~dwilmes/gallery/pics.html
JanP posted Mon, 27 November 2000 at 8:32 AM
Hey maybe that was it. Thanks I'll look into it.
dwilmes posted Tue, 28 November 2000 at 11:13 AM
That's exactly it, Julien. And CR2Edit automates the process. Dan