Veritas777 opened this issue on Oct 07, 2004 ยท 7 posts
Veritas777 posted Thu, 07 October 2004 at 11:10 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=1957581
Also- a link to my first Radiosity render- of the MilCat.
Orio posted Fri, 08 October 2004 at 3:59 AM
well, I think it's better this way than flooding the UI with a thousands icons like some other programs do. After all, this is a tool you don't need to have at hand every day. So being out of the way of the most current tools is a perfect choice IMHO
war2 posted Fri, 08 October 2004 at 4:53 AM
realy nice job on the cat veritas, on a sidenote i think the postprocessing fits quite well in the camera aswell, its afterall one of the few places it could have been stashed away in that would have made sense so i think its quite a good choice from e.ons side, no need to flood the gui with more icons then necesary as orio said.
Jcleaver posted Fri, 08 October 2004 at 8:15 AM
I would have preferred it to be in the Render Options menu myself. Still stashed away, but easier to find. Actually, the more I think about it the more I think e-on got it right. This way you can create another camera that renders without the post-processing as well. Then you just need to switch cameras to change post-processing effects.
dlk30341 posted Fri, 08 October 2004 at 8:31 AM
I like this..I dislike a cluttered UI as well....The more workspace the better....Right click/left click whatever, just keep it out of my way :)
war2 posted Fri, 08 October 2004 at 9:30 AM
yeah less is more :)
Veritas777 posted Fri, 08 October 2004 at 1:51 PM
The only problem for me was FINDING it! The manual, at least to my numerous readings, never actually said where it was. I spent a lot of time looking for where, LOGICALLY, I thought it should be- under the camera controls at the top- adjusting focal length, etc. Having it Out-of-the-way is fine- just tell me "where it is". But now you know where it is...