drkmo opened this issue on Oct 09, 2004 ยท 8 posts
drkmo posted Sat, 09 October 2004 at 5:34 PM
Is there a way to fix that hump on the back?
lesbentley posted Sat, 09 October 2004 at 6:25 PM
I don't have the millenium girl, but it looks like a joint paramiter issue to me. If this is just for your own use you could try moving the "Bend" center forwards in the Jount Editor. If that works you could impliment the JP change in in the pz2, you might also want to make a restore pose for the JPs.
odeathoflife posted Sat, 09 October 2004 at 7:29 PM
that is true what les said. This is a fault in the poser mesh )any poser mesh) there just isn't enough groups to get a good bend. Maybe the next generation will have a few 'body groups' like paunch, lower back, mid back, upper back, chest etc...this would in theory solve that bend issue.
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SWAMP posted Sun, 10 October 2004 at 12:02 AM
SWAMP posted Sun, 10 October 2004 at 12:19 AM
Note: You can do this without Inverse Kinematics turned on. You would just have to do more dial spinning to bend the butt and thigh back down. SWAMP
drkmo posted Sun, 10 October 2004 at 12:21 AM
Thanks for your answers guys! SWAMP: Problem solved! Thank you very much!
SWAMP posted Sun, 10 October 2004 at 1:45 AM
Cool...have fun.
SWAMP posted Sun, 10 October 2004 at 3:03 AM