sailor_ed opened this issue on Oct 12, 2004 ยท 16 posts
sailor_ed posted Tue, 12 October 2004 at 6:51 AM
Stumbled on this the other day and found it useful on occasion. Maybe someone else will. I do a lot of complex modeling in the vertex room and sometimes need to rotate the directors camera around a specific point to get my bearings. I have found you can do this by (windows) CTRL-ALT clicking on a specific vertex. It will turn yellow and the camera rotation will be centered on that vertex. If this is all old hat forgive me! Ed