Sibarit opened this issue on Oct 25, 2004 ยท 3 posts
Sibarit posted Mon, 25 October 2004 at 12:38 PM
I've some strange results when exporting a walk path animation with Victoria 3: in Poser, all looks good, but in 3DS the thigs and shins make some strange deformations...a sort of incorrect bending...The rest of the body is correct. Can anybody find a solution ? What do you think of the REISS studio propram, il place of the propack plugin ?
pixelwks posted Mon, 25 October 2004 at 1:09 PM
delete the path before bringing into Max. This bug has been around since the begining.
Bobasaur posted Tue, 26 October 2004 at 1:33 PM
You might also do a check on "gimbal lock" - here in the forum. It makes the legs look like they're 'popping".
Before they made me they broke the mold!
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