Hello, I am almost finished on a windows program that converts Poser4 object files into POV code. Right now it can transfer all the geometry, material color, highlight, ambient color and texture information. Transparency and bumpmap properties are selected at conversion time. As far as I know object files do not store transparency or bumpmap information. Right now the geometry is grouped by materials. The above render was done in MegaPOV with output from my program and with no post code modifications. Model is LinLin with a bumpmaped and textured dress. I should be finished soon and I will put it up in my webpage free for everyone. Any comments or suggestions are welcome. FlyerX