speedgoat opened this issue on Oct 29, 2004 ยท 4 posts
speedgoat posted Fri, 29 October 2004 at 3:27 AM
I have problem with face and body morphs in animations:
If I want to use a morph in frame 30 that I haven't used earlier all other morph and animation settings are influenced. For example when I use the "longer nails" morph in frame 30 the head turns in a different angle. Facemorphs seem to influence each other when not used from the beginning. Even if I have several key frames for the head and body.
Any ideas?
Message edited on: 10/29/2004 03:29