Forum: 3D Modeling


Subject: Anim8or Miura Revisited

jwhitham opened this issue on Nov 01, 2004 ยท 20 posts


jwhitham posted Mon, 01 November 2004 at 8:26 PM

A couple of months ago some people were kind enough to express an interest in being kept up to date on how this model was going, see:

HERE

I have to admit that I gave up on it shortly after posting that, I just couldn't believe that drawing splines in 3D space and then nudging them into their perfect positions with the arrow keys could be the way to do it... then I read a tutorial on box (subdivision) modelling, tried that on the Lambo and it wasn't long before I was back there, but with ten times the number of vertices to work with.

After trying to model another 1960's supercar - Ferrari 365 GTB "Daytona", anyone know where I can find blueprints for that? - I started to suspect that the Lambo just is The Most Difficult Car Ever To Model so, this weekend past I just bit the bullet and got on with it... Once you accept that it's not going to be easy, I'll swear M.C. Escher was involved in designing the back end of this thing, I found it's really strange how much fun it can be, especially when you can start to see results in a reasonably good renderer...