dvd_master opened this issue on Nov 07, 2004 ยท 10 posts
dvd_master posted Sun, 07 November 2004 at 8:21 PM
ynsaen posted Sun, 07 November 2004 at 8:26 PM
1 - be sure you've conformed the clothing to the figure using the menu command Figure -> COnform to -> and then picked the right figure to conform it to (the person).
2 - Poses do take a long time do to, and only in the earilest stages (if ever) would you do it by grabbing a figure in the screen. Poses are done a bit at a time.
3 - On the properties panel of the dial palette for the stomach, uncheck visible and visible in ray tracing for parts of the body that aren't visible under the clothing. Aside from being a lot easier, it also reduces the load on the system when rendering.
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)
xantor posted Sun, 07 November 2004 at 8:43 PM
if you have inverse kinematiks on the figure and select the hip and lower it to a seating position the rest should follow, but you might have to fine tune the legs to make the pose right.
EnglishBob posted Mon, 08 November 2004 at 6:33 AM
"From a zero figure to a sitting pose, without applying some other pose." Why not apply some other pose? Unless you're planning to sell the resulting pose, it's often easiest to apply a pose which is close to what you want, then adjust the bits that aren't right. If you want a hand or foot to be touching something in the scene, turn on IK for that limb, which will give you X, Y and Z translate dials for the hand or foot in question. Use those to position it, then turn IK off again. Sometimes conforming clothes do suddenly leap off the figure, even when properly conformed; try tweaking the pose a tiny bit, or move the figure very slightly, which often cures it.
dvd_master posted Mon, 08 November 2004 at 7:32 AM
It's not that I mind using other poses, as I did fine some good ones, but those poses are what causes the clothes (which ARE conformed to the figure) to jump off the body really wierd like in the picture. I'll try that IK thing later, hopefully that will work. Thanks.
Stormrage posted Mon, 08 November 2004 at 11:41 AM
if clothes are jumping off the figure make sure you have the FIGURE selected not the clothes. :)
MarianneR posted Mon, 08 November 2004 at 11:53 AM
When conformed clothes jump off it usually helps me to select the offending clothing, conform to none and then conform to my figure again.
lesbentley posted Mon, 08 November 2004 at 1:24 PM
"If I try to use the parameter dials, I can't make his knee bend" This is probably because you have IK turned on for the leg, turn Ik for the leg off before trying to bend the knee. 1. To make a basic sitting pose, turn Inverse Kinematics (IK) on for the legs. Select the Right or Left camera. With the cursor select the hip, drag it down and back untill the figure is in a sitting position, use the hips Bend dial to set the angle of the back. This gives you a basic sitting pose. Turn IK off tweak the pose, pose the arms etc, then save your pose. 2. you are applyinng the pose to the clothes instead of the character. Make sure the character figure is selected in the dropdown figure menu under the document window, before you apply the pose.
dvd_master posted Mon, 08 November 2004 at 6:06 PM
Hmm, apparently I WAS Posing the shirt. Man I feel dumb. Another question... How do I move his ENTIRE body? Like, say he's too low on the Y-axis. I can't select anything but individual body parts, which is useless. How can I move him as a whole?
xantor posted Mon, 08 November 2004 at 6:44 PM
Select the BODY and move it. :)