ziggie opened this issue on Nov 08, 2004 ยท 6 posts
ziggie posted Mon, 08 November 2004 at 3:05 PM
Is there any way to achieve the following in the vertex modelling room...? 1. Insert a square plane (4 vertice) 2. Insert a smaller square or oval/circle inside the first square. 3. Empty the polygon of the smaller square or oval. 4. Extrude the larger square so that it is a solid object, but with the smaller square or oval hole running through it. I appreciate that this effect can be achieved in the spline modeller with ease, but would like to achieve same effect in the vertex modeller if possible.
"You don't have to be mad to use Poser... but it helps"