MustangMike opened this issue on Nov 08, 2004 ยท 5 posts
MustangMike posted Mon, 08 November 2004 at 9:33 PM
Is it possible to create a different texture for the inside and outside of a box? I have a feeling that this can be done, but can't seem to figure out a way to do it. When I use UV Mapper, it wants to include both the inside and outside of each box element into one texture map. HELP! Second question: How do I center a texture on a map? I want to place a label on the box top, but it keeps slinding off to one side or the other. Is their a trick or method? Mike
Jaqui posted Mon, 08 November 2004 at 10:22 PM
easiest is to have separate objects/groups for inside and outside. label/name each group separately. set uv map groups and mats to coresponding names.
ArtyMotion posted Mon, 08 November 2004 at 10:41 PM
In order to have different textures for inside and outside of a box, you MUST have separate objects as Jaqui suggests. If you want to center a texture on a map, you'll have to use UV Mapper to actually adjust the template so that the geometry also falls in the center of the map.
MustangMike posted Tue, 09 November 2004 at 8:46 PM
Thanks! Is it easiest to group the object in Poser, then export it, then UV map the object? Mike
ArtyMotion posted Tue, 09 November 2004 at 10:10 PM
Actually you can group and UV map in UV Mapper. Create a selection then there is a command to assign/name a group.