chudo121 opened this issue on Nov 13, 2004 ยท 7 posts
chudo121 posted Sat, 13 November 2004 at 12:02 PM
The most beautiful experience we can have is the mysterious. It is the fundamental emotion that stands at the cradle of true art and true science...
Shaddex posted Sat, 13 November 2004 at 12:47 PM
Have you opend the texture map she is useing in some art program and looked at it to be sure it isn't ment to have that soot look?
xoconostle posted Sat, 13 November 2004 at 12:48 PM
This is just a guess, but are you using regular Poser 4 (without ProPack)? That "dirty" look happens when you use .jpg or other bump maps that haven't been converted to .bum format in P4. If that's not the case, sorry ... it does look related to bump issues, though, not the texture maps.
chudo121 posted Sat, 13 November 2004 at 12:54 PM
Yes,i am using standard P4,and i havent checked out the jpeg in a paint program yet,thanks for the info,i will try suggestions,thank you
The most beautiful experience we can have is the mysterious. It is the fundamental emotion that stands at the cradle of true art and true science...
taco posted Sat, 13 November 2004 at 1:41 PM
It looks like you've just turned the bump map up to too high a percentage. In the P4 Mat Lab... turn it down to 50% or even lower.
Crescent posted Sat, 13 November 2004 at 2:34 PM
You can't use a .jpg in P4 for the bump map. You have to convert it to a .bum file. Load the bump map manually in the Materials area and it will offer to turn it into a .bum file. Click "Yes." If there's a P4 MAT, you'll need to use that, or convert your current MAT file to look for the .bum instead of the .jpg. Cheers!
Lyrra posted Sun, 14 November 2004 at 5:55 AM