ikercito opened this issue on Nov 21, 2004 ยท 14 posts
ikercito posted Sun, 21 November 2004 at 11:32 AM
I've been experimenting with the tips found in various posts here and over at RDNA dealing with realistic skin texturing, basically using the skin shader in the material roon, (been all day at it...). And just when i thought I had the best values, I saved the materials, built a scene, clothed my character,and... Da Da!! She glows in the dark!! Obviously it's my fault for doing things the other way round... first setting the skin material,and then setting up the lighting... But, why does this happen?? I thought "skin" didn't mean "lightprobe"! I thought the skin shader would control how the surface REACTED to light, and not how it would cast light!! Pleeeaseee holy gods of realism Face_off, stewer, ynsaen, and the rest (y'know who you are...!) shed some light on my path....! :D