mrscience opened this issue on Nov 23, 2004 ยท 7 posts
mrscience posted Tue, 23 November 2004 at 3:33 PM
After seeing orbital's tutorial on using photograph skies, I tried it and realized that putting 2D Picture squares in Bryce way back in the scene was much easier to coordinate without Photoshop, so this was my attempt at creating an image in orbital's style. Yep, that's about it. Well anyway, I was wondering what's missing. I mean, the final version will be rendered under premium quality and with a fair amount of DOF focused on the blimp. Is it the textures? I'm not sure exactly what it is but something about this image is just not right or finished to me; maybe I should add more of those strange buildings or something? Volumetrics might be the key, but where? Wow, actually can't remember the last time I had this much time with just the composition of an image. Can you guys help me out? ~Ben
TobinLam posted Tue, 23 November 2004 at 3:44 PM
Your text seems to be sharp and in focus. I don't see the problem with the black texture. That gray background seems a little strange. Why not use white? Your paragraphs seem to be well structured, but what's with the squiggly thing in front of your name? Oh wait! That's not the picture! My bad!
mrscience posted Tue, 23 November 2004 at 3:45 PM
electroglyph posted Tue, 23 November 2004 at 4:12 PM
Your lightsource in the sky background is coming from the opposite direction to your buildings and blimp. You can probably get away with this. You have orange skies but your object light is fairly white. Try oranging up your sun and darkening or blueing up your default ambient settings in the skylab. Use more contrast.
mrscience posted Tue, 23 November 2004 at 5:23 PM
electroglyph posted Wed, 24 November 2004 at 3:15 AM
electroglyph posted Wed, 24 November 2004 at 3:18 AM