scrooge opened this issue on Nov 26, 2004 ยท 3 posts
scrooge posted Fri, 26 November 2004 at 7:10 AM
Hi everyone, after using Poser 4 for a (little) while I have a question for which I couldn't find an answer yet. I'm wondering how it could be realized that when humans or animals hit the ground (e.g. while walking), their feet fit to the floor as they do in reality. In other 3D apps this might be done by collision control and deforming or by boolean operations but how can it be done in Poser ? I want to let a character walk on a hill. The scenery will be done in Vue d'Esprit, the terrain exportet to poser and on this terrain the character is supposed to walk. So I need a good solution that he really hits the ground when he should do so. Thanks ahead for your answer. Hartmut