speedgoat opened this issue on Nov 26, 2004 ยท 5 posts
speedgoat posted Fri, 26 November 2004 at 10:36 AM
I have posted something like this before but I still have no solution for this problem. If I use IK on a figure (Mike 3 or Victoria 3)in an animation there is this strange thing happening to the hands. They sometimes twist and bend out of limit and the dials seem to loose the original function. I mean there is no way to fix the problem because "bend" is not "bend" any more but something different:( Please don't tell me to turn IK of because I need it in animations... Any other ideas?