julien_chaplier opened this issue on Dec 06, 2004 ยท 15 posts
julien_chaplier posted Mon, 06 December 2004 at 7:27 PM
Attached Link: http://www.inagoni.com/forum_viewtopic.php?2.31
Click the link to see some images made with the volume primitives I'm working on. Since the renders made with the beta version look quite good already, I wanted to share them with you.goofball posted Mon, 06 December 2004 at 9:00 PM
Looks amazing! When are you planning on making it availible?
julien_chaplier posted Mon, 06 December 2004 at 9:25 PM
It depends how well it goes. I'm currently testing the animation, and if everything works fine, it should be available sometime this week.
goofball posted Mon, 06 December 2004 at 9:36 PM
Sweet!
ShawnDriscoll posted Mon, 06 December 2004 at 10:24 PM
I can't wait.
whkguamusa posted Tue, 07 December 2004 at 12:06 AM
Those look really great. What kind of render times do they generate? Heavy hits like blurry reflections or high quality GI? mdc
julien_chaplier posted Tue, 07 December 2004 at 12:34 AM
they render quite fast. The fire movie I added in inagoni forum rendered in 23 min for 4 seconds. That's less than 15 sec per image.
ShawnDriscoll posted Tue, 07 December 2004 at 1:50 AM
How fast is your CPU?
julien_chaplier posted Tue, 07 December 2004 at 2:22 AM
It's on a 1.8GHz laptop. It should be twice faster on a recent desktop machine. The figures I gave are from the beta version and can change. I just did another render of a single frame of this movie, and it took 12 sec. Julien
TOXE posted Tue, 07 December 2004 at 3:07 AM
Julien, one again you're a talented guy!! Also you have a great attention to understand what we really need:-) -TOXE
GWeb posted Tue, 07 December 2004 at 1:36 PM
Awesome plug in!! Cant wait to get it!!
mmoir posted Tue, 07 December 2004 at 4:15 PM
This is yet another cool plugin Julien
cajomi posted Wed, 08 December 2004 at 5:33 AM
well, I really need a cloud and fog plugin, with light interaction; the clouds must cast darker shadows and the fog must react to light, so that rays can be produced combining the two. by using realistic sky. Will the plugin have this feature? Johannes (cajomi)
julien_chaplier posted Wed, 08 December 2004 at 10:56 PM
This new volume primitives interact with the ligh. But due to a Carrara limitation, they just interact with distant lights (this include distant, sun and moon lights). In conterpart, the rendering times are kept very low. And the shadow color and intensity are fully editable, so even with a brigth lighting, it's possible to have light shadows (or the oposite).
cajomi posted Thu, 09 December 2004 at 12:58 AM
thats excat what I ment and I need. fantastic!!! I will catch a it, as soon, as possible.