Nukeboy opened this issue on Dec 11, 2004 ยท 8 posts
Nukeboy posted Sat, 11 December 2004 at 6:13 AM
Hey AS, now that you're back, it's time to put you to work. Quite some time ago, you posted a thread that was almost a mini-tut on blurry transmissions. If I remember correctly, you had a series of cube or cylinders each at a different specific halo (I think). Anyway, I can't remember and I can't seem to find it in the archives via search. Do you happen to know where it is? Thanks.
AgentSmith posted Sat, 11 December 2004 at 6:29 AM
I didn't make that one, I'll look around, see what I can see, I don't have anything on transmissions in my bookmarks. AS
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Nukeboy posted Sat, 11 December 2004 at 6:51 AM
Hmmm. Coulda sworn it was you. I'll have to keep digging, too.
RodsArt posted Sat, 11 December 2004 at 7:17 AM
Did a search for blurry, came up with a ton of stuff for TA, & Sub surface scattering. Not for BT though. Ornlu has posted on quite a bit of tech stuff too.
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pakled posted Sat, 11 December 2004 at 10:40 AM
I've seen a Bryce tut (may be at Daz) about placing primitives in front of the camera, and turning them into lenses..probably not the same thing..
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sackrat posted Sat, 11 December 2004 at 11:57 AM
I once had a problem with blurry transmissions but,.......oh wait, that was something different,......nevermind.
"Any club that would have me as a member is probably not worth joining" -Groucho Marx
Nukeboy posted Sun, 12 December 2004 at 5:25 PM
This was one a tut or demo that came out just after the release of B5.
Gog posted Mon, 13 December 2004 at 11:02 AM
One thing I find with BT is that you need a big res for them to work well, much like DoF.
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