gtmoore opened this issue on Dec 13, 2004 ยท 6 posts
gtmoore posted Mon, 13 December 2004 at 4:48 PM
I hope this isn't a dumb question, but sometimes when I import BVH motions or apply animation sequences to characters/figures, the figure is raised well above the ground. The fix is do go thru frame by frame and drop the figure to the ground. Is there an easier way to do this?
Pony10 posted Mon, 13 December 2004 at 7:41 PM
Dr. Geep has a tut on this when it happens that the figure is "in" the ground but I would think it would work in reverse just as well. I don't remember where but you can find it in this forum. Pony
geep posted Mon, 13 December 2004 at 9:45 PM
Attached Link: http://www.philc.net/tutorial7.htm
Sorry, 'twas not I ... and that I speak, I believeth PhilC has the answer you seek, Check the link, ... and take a peek. cheers, dr geep ;=]Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
Pony10 posted Mon, 13 December 2004 at 10:31 PM
So sorry Dr. I have been looking at so many of your tutorials lately that I made a mistake. Both you and Phil do such great work with your tut's that I can't keep up. Pony
geep posted Mon, 13 December 2004 at 10:53 PM
No prob ... one can't win 'em all, can one! ;=]
Remember ... "With Poser, all things are possible, and poseable!"
cheers,
dr geep ... :o]
edited 10/5/2019
lesbentley posted Tue, 14 December 2004 at 5:02 PM
Setting yTran for the figures Body actor in frame one usually works.