PapaBlueMarlin opened this issue on Dec 17, 2004 ยท 3 posts
PapaBlueMarlin posted Fri, 17 December 2004 at 12:36 PM
Attached Link: http://www.enmeshed.com/shadermagic/
I've found tutorials for increasing the specularity and using P5 shaders to get realistic renders for V3. My V3 renders look awesome but my M3 renders look a bit too soft. I want to make the skin look a little rougher and thicker. I thought increasing the bump map would help, but I don't know that it really helped. Is there a shader tutorial specifically for dealing with male skin?operaguy posted Fri, 17 December 2004 at 2:05 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12413&Form.ShowMessage=2033037
have you checked out face_offs Skin Shader python script? Takes maximum advantage of bump map. Some examples of my renders using it with a male model can be seen on this thread.::::: Opera :::::
face_off posted Fri, 17 December 2004 at 8:43 PM
Attached Link: http://www.users.on.net/~pkinnane/RealSkinShaderTutorial.html
Papa, there is a tutorial on skin (related to the script) which deals with this. Granite displacement is probably what you are after. Plus some spots.Creator of PoserPhysics
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