Enivob opened this issue on Dec 18, 2004 ยท 4 posts
Enivob posted Sat, 18 December 2004 at 3:37 PM
Hi All, I have existing textured props that I want to use in Max. I am exporting them as OBJ files. When they come into max, all the pathing to maps is lost, even if I import the MTL file. I am using Poser 4 with Pro pack link to Max 3. I have noticed that if I import a figure using the propack, the scene materials at least have the names of the textures in them. My thought was if I could convert some of my complicated textured objects into figures, bring them into max via pro pack, I could extract then map names and paths from the pro pack material. Does anyone know how to convert props to figures? Thanks