Just made a first test render for a new texture I have made. The above was rendered in Poser 5 with the P4 render engine; it's not edited in any way. As you might see, it seems as if the 'mesh is coming through' the texture. The weird thing is: This is *not* on the texture map neither is it on the bump map (I have checked that, to make sure that I didn't have the seam guide show through the layers of skin). It's just, well, it's there, and I have no idea why. Also note that this doesn't show, for example, on the nose, chin and cheeks - just under the eyes, lips and over the right eyebrow. And, no, I didn't play with weird transparency / translucence channels either... I have saved the file now to see if tomorrow, when I have restarted the computer, it will render differently - but perhaps someone here has seen something like this before? I just find it, well... strange.