Forum: Poser - OFFICIAL


Subject: Creating Custom Characters

Vanyaloth opened this issue on Dec 22, 2004 ยท 4 posts


Vanyaloth posted Wed, 22 December 2004 at 3:10 PM

I'm gonna ask a very n00bish question. But I'm new to poser so go easy on me. How would I go about creating a custom character for poser? For instance, the V3 character Mayte by Vali. How do I go about creating something like that?

Thanks!


pakled posted Wed, 22 December 2004 at 3:56 PM

Attached Link: http://www.wings3d.com

depends on how you want to go about it. Some folks make morphs of characters (spin the dials on features, eyes, cheeks, etc.) and do it that way. Some, will actually use a 3d program like Maya, 3ds Max (or Wings 3d, sorry, the local makes me do it..;) to actually build it up from scratch. Dr. Geep has a tutorial on how to set up a character, if you want to go that route. More answers coming behind this one, I'm sure..;) Wings local 509..;)

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SamTherapy posted Wed, 22 December 2004 at 5:24 PM

Attached Link: http://www.3d.sk

Definitely the simplest way is to load all the morphs and spin the dials until you get a body and head you're happy with. Save it to your Figures library under a meaningful name and you can re-use it whenever you want. Creating a good texture is damned hard work, which is why we charge so much for 'em. Paradoxically, it's easier to paint a tex than it is to build one up from photographs, but that's what you'll have to learn if you want to make your own characters from scratch. You can strip out the morph info and put it into an INJ (injection) pose with the help of Injection Magic, or similar, and you can make a MAT (Material) pose file with MAT creator, both of which will help you to market your character if you so desire. If you want an excellent source of photos for textures, check out 3d.sk. They have hundreds of high quality photo sets which are perfect for making textures.

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fls13 posted Wed, 22 December 2004 at 10:16 PM

I prefer Blender as a modeling app. It's free and has a forum here. Compose is a great utility that can weld vertices on Poser figs and keep material files straight, allow for import/morph/export to Blender, then unweld the vertices for import to Poser where the figure can be easily created in the setup room.