Forum: Bryce


Subject: Yet another WIP from yet another lurker ...

Uncommon opened this issue on Dec 30, 2004 ยท 12 posts


Uncommon posted Thu, 30 December 2004 at 8:27 PM

Hi there. I'm a very infrequent forum poster, contenting myself with reading the various topics you all provide. I have toyed with Bryce 5 for a few months now as a hobby but I seldom upload anything to the galleries or here, since I've seen many people complain about the overall quality of the images and I'm confident that I'm nowhere near on par with the many excellent works I have viewed. Anyway ... I also have Wings 3D and I was playing around with it and made this cityscape image. The city and the ship are mine, with some tweaked Bryce presets for textures. I'd like your opinions and some (simple) suggestions for improvement. Thanks for looking, and if enough people are interested, I could post a screenshot or two of the ship from Wings and/or Bryce.

dvd_master posted Thu, 30 December 2004 at 8:44 PM

I really like the city, even if it does seem a little repetitive. It was carried out really nicely, I have to say. Well done.


MoonGoat posted Thu, 30 December 2004 at 9:04 PM

Change the city texture to world space mapping, because I think the object mapping is causing some of the buildings' roofs (rooves?) to have over-repetitive texures.


MoonGoat posted Thu, 30 December 2004 at 9:04 PM

Change the city texture to world space mapping, because I think the object mapping is causing some of the buildings' roofs (rooves?) to have over-repetitive texures.


MoonGoat posted Thu, 30 December 2004 at 9:04 PM

Change the city texture to world space mapping, because I think the object mapping is causing some of the buildings' roofs (rooves?) to have over-repetitive texures.


MoonGoat posted Thu, 30 December 2004 at 9:04 PM

Change the city texture to world space mapping, because I think the object mapping is causing some of the buildings' roofs (rooves?) to have over-repetitive texures.


MoonGoat posted Thu, 30 December 2004 at 9:04 PM

Change the city texture to world space mapping, because I think the object mapping is causing some of the buildings' roofs (rooves?) to have over-repetitive texures.


MoonGoat posted Thu, 30 December 2004 at 9:05 PM

Whoa, it posted 5 times! ... Five times the MoonGoat, five times the fun!


Uncommon posted Thu, 30 December 2004 at 10:10 PM

MoonGoat: My roof texture IS world space mapped :D Possibly it's the texture I chose that's causing it to look like that. And I duplicated my base city many times. Many, many times. In retrospect I learned (after going back through and having to reselect 64 individual roof sections) that it would have been a good idea to group them by family before I started.


GROINGRINDER posted Thu, 30 December 2004 at 11:23 PM

Great cityscape and ship. I think you need Drac's robot in the driver's seat though.


xenic101 posted Thu, 30 December 2004 at 11:29 PM

If the textures are world-space'd already try changing them to world-cubic, that might help with the texture scrunching on the roof.

I'd also group the city-blocks and rotate the whole town to see if that helps break up the repetativismishnicity (if I'm going to slaughter a word, It's staying dead!)i.e. the buildings all line up right down the center of the picture.

Moongoat, click once, then wait. And the plural of roof is roofii (perhaps roof-roof)


draculaz posted Fri, 31 December 2004 at 2:37 AM

xenic is wise