Forum: Bryce


Subject: Not Tiling an Image Texture

Death_at_Midnight opened this issue on Jan 01, 2005 ยท 9 posts


Death_at_Midnight posted Sat, 01 January 2005 at 7:16 PM

Greetings all! And Happy New Year! I have have a question to ask everyone concerning a single texture image and groups of objects. I just made an origami out of Bryce primatives, but for the setting of the scene I want to make this origami look to be folded from money. So I make the object out of triangles and group them all together, and then I select the image of a Yen bill. But what happens is the Yen image is applied to every triangle. So instead of having the appearance of the origami being made from a single Yen, it looks like it was made from several Yen, all tiled together like a kaleidoscope. I'm including a render of what I'm doing, replacing the Japanese Yen material with the US Dollar for anyone unfamiliar with the 1000 Yen I was using, to see how the image is being applied to every object within the group. What I would like to do is be able to apply the money image to the entire group as if it was one solid object, as if the object was one components instead of several components. If anyone could propose or demonstrate a solution, that would be most welcomed. Thank you in advance for your help and advice. -Andre (Death_at_Midnight)