Dave opened this issue on Jan 08, 2005 ยท 15 posts
Dave posted Sat, 08 January 2005 at 3:12 AM
Dave posted Sat, 08 January 2005 at 3:14 AM
compiler posted Sat, 08 January 2005 at 5:18 AM
I don't think it comes from EasyPose. May be you forgot to weld something ? Did you check that the tail bent correctly before running it through EasyPoseUnderground ?
Ajax posted Sat, 08 January 2005 at 6:16 AM
Heya Dave. Is that the mesh from my EasyPose Devil Tail or another one? If it's mine then it should be EasyPose already so you shouldn't need to change it (just parent it to the hip of Don instead of using it as a conformer). In any case, I think the proplem will be in the joint parameters. How did you make the cr2? If the joint centres for the tail parts aren't in the middle of each tail segment where they should be, then you'll get that breaking effect. It could also be the rotation order, but I think it's the joint centres.
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Jim Burton posted Sat, 08 January 2005 at 8:52 AM
I hate to bring this up, but the reason I don't use any utilities like E.U. is exactly what you have run into - is the problem something you did, something Poser is doing, some bad setting somewhere, or some mistake or wrong assumption E.U. made? At least when I make mistakes I know they are MY mistakes! ;-)
Dave posted Sat, 08 January 2005 at 9:20 AM
The CR2 was made in P-Wizard. I double-checked it and everything is welded. The centers may be off because I moved it up because I wanted the tail to come out of the top of his butt not from his butthole. I think the tail is yours Ajax, but I think it was setup for a Vicky not Michael. I have Don in the pic only to test out the figure before I go and use him on Michael. I even tried importing the OBJ into Poser and then exporting it as a different name to see if that would fix some of the rotation problems. I then repeated the P-Wizard process. Ran Cr2 thru EP and ended up with the same problem. I may resort to building my own and maybe not use so many sections (48 seems to be a bit much).
FyreSpiryt posted Sat, 08 January 2005 at 9:51 AM
What happens if you bend segments normally, instead of using any EP controls. If they start to offset then, it's not EasyPose Underground; it's the joint parameters themselves. I suspect the center of each segment is not lined up with the end of the previous, so that when the parts are turned, they get out of alignment with each other.
odeathoflife posted Sat, 08 January 2005 at 11:43 AM
open the joint editor and have a look at the centers, you may need to move them to the centers of the bone segments. I have never used p-wizard's cr2 function, so I can't help there, but it definatly looks like a center problem. Just my 2c's I like these programs that enable the workflow, well EPU anyway, I don't use the cr2 makers, though I prefer to use the setup room for that.
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Jim Burton posted Sat, 08 January 2005 at 2:22 PM
Gareee posted Sat, 08 January 2005 at 2:33 PM
That actually looks VERY similar to the issue I recently have been posting and replying about.. a stairstep kind of look. can you post a closer solid wireframe image of what's going on?
Way too many people take way too many things way too seriously.
HaiGan posted Sat, 08 January 2005 at 3:59 PM
Points to Compiler, Fyrespirit, odeathoflife etc
What they said.
I always set figures up so they all bend properly before running them through Easypose, after having had this happen to me once. I had a set of stirrups came out looking like that, and it was the joint centres that were the problem.
Message edited on: 01/08/2005 16:02
Dave posted Sat, 08 January 2005 at 5:57 PM
Ajax posted Sat, 08 January 2005 at 7:18 PM
Provided the renderosity store agrees, I'm perfectly happy to give you a refund, Dave. I have to point out though that the problem you've been having is not a problem with my product, which works as advertised. It's designed to add ERC to an existing cr2 file. It is not designed to make cr2 files, it isn't designed to edit or change joint parameters and it isn't designed to make conformers, any more than a power drill is designed to hammer in nails. As I said, I'm happy to give you a refund. I just don't want this to look to other people like the problem has something to do with my product, because it doesn't. In fact, the EasyPose you're using in that tail was originally set up by me with EasyPose Underground.
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Gareee posted Sat, 08 January 2005 at 7:46 PM
Like any other tool, there's a larning curve.. I'm doing my first EP figure right now, and as I'm finding out what I'm doing wrong, it's oing very quickly, and Ajax has been right there for assistance and advise.
Way too many people take way too many things way too seriously.
Dave posted Sat, 08 January 2005 at 8:05 PM
I'm not meaning to say anything against the product. I just wish I had come up with my solution before I spent the money. It's just one of the many lessons I had to learn the hard way. I may put the program to use after all. I might delve into the geometry switching capablity, which was part of the reason I bought the product instead of the P-wizard plugin version. I think also part of the problem lie in the setup of the CR2 that came out of P-wizard. From what I could tell it looked like the Twist and Bend channels got reversed. Tried doing the PHI thing only to have it blow up in my face. Wish there was any easier way to setup a CR2 file for a figure that doesn't conform to the norms (ie. body parts named abdomen, chest, etc.). Dave