Forum: Poser - OFFICIAL


Subject: Some questions about a winter render that I'm doing

zulu9812 opened this issue on Jan 16, 2005 ยท 24 posts


zulu9812 posted Sun, 16 January 2005 at 7:38 AM

Here is a pic of this Victorian gentleman I'm currently working on. As you can see, I'm using Daz's 19thC Suit + Dandy texture, Renderosity's Wolfgang for M3 and RDNA's IC3. The dude might even talk one day, but for now, it's just going to be a leaderhead for Civilization III. Now, for some questions!
  1. Does anyone know of any, or how to create, outdoor lights that simulate a brisk winter's day? At the moment, Wolfgang just doesn't look like he's feeling the cold.

  2. This preview is from the face cam, but you'll notice that his eyes are looking towards the viewer's left. Is there a way of fixing his eyes at the camera, rather than reposing the eyes frame-by-frame?

  3. I'd like the character to blink at certain points during the animation, so, e.g. I have him start blinking at frame 9, full blink at 11 and finish blink at 13. Unfortunately, this makes his eyes bulge in the frames on either side. Any tips on how to fix this?

  4. Ideally, I would like Wolfgang's skin to look a bit more weatherbeaten. However, if I apply a different texture I lose the beard. Can anyone think of a way to make him look more, well, rough?