pixpax opened this issue on Jan 16, 2005 ยท 17 posts
pixpax posted Sun, 16 January 2005 at 4:20 PM
I made a model in Cinema 4D and want to use it in Poser 5....it should be and easy task as I have exported several models succesfully BUT.....here is my model rendered in Poser 5. The Firefly engine is set at Production....
pixpax posted Sun, 16 January 2005 at 4:21 PM
Khai posted Sun, 16 January 2005 at 4:22 PM
select the mesh in Poser 5, and turn off Mesh Smoothing .. that should fix it for you
pixpax posted Sun, 16 January 2005 at 4:23 PM
What goes wrong?? I have tried importing as obj and dfx - the results remains the same!!! Is something wrong with the model?
PLEASE help if you can!
moochie posted Sun, 16 January 2005 at 4:29 PM
Turn 'smooth polygons' off for the model parts that are blowing up.
pixpax posted Sun, 16 January 2005 at 4:32 PM
Thanks....but I'm a hopeless beginner.....how do I do that, please?
moochie posted Sun, 16 January 2005 at 4:33 PM
Select the model, click on the Properties tab, remove the tick from the Smooth Polygon box. Sorry Khai .. I didn't see your earlier answer.
Message edited on: 01/16/2005 16:35
pixpax posted Sun, 16 January 2005 at 5:02 PM
Khai and moochie - you are both Poser-Professors!!! IT WORKED!!! After 15 hours of sweat and tears all it took was getting rid of a tick!!! Thank you both SO much!! Hugs Pixpax
kainxxx2000 posted Sun, 16 January 2005 at 7:20 PM
woot iam glad i read the post i was having the same proplem thanks
Becco_UK posted Sun, 16 January 2005 at 8:03 PM
The 'ballooning' of edges occurs because of Poser 5's auto smoothing of edges. Poser 4 does not seem to have the problem to the same extent. Some people, when making Poser items, put a very small chamfer on the model where sharp adges are needed. Iv'e never had much success chamfering edges to get rid of ballooning. My prefered method in Cinema4D is to select the polygons from one of the edges and use Cinema's disconect function. Remember to make sure 'weld identical edges' isn't selected in Poser when importing.
umutov posted Mon, 17 January 2005 at 5:49 AM
Hmm this has been very usefull for me too. Thanks for the tips guys. I was removing the smooth option form the rendering options section. I didn;t know that it could be turned of from the objects properties too. Thanks a lot.
AntoniaTiger posted Mon, 17 January 2005 at 2:35 PM
Odd thing is, I once had some ballooning on a toolbox model, but it was a sci-fi scene and it looked OK there. Most of the edges were unaffected, but the shape of the lid changed. That's supposed to be a hinge on the side.
kawecki posted Mon, 17 January 2005 at 2:40 PM
What the hell Poser5 is doing with the interpolation of normals, if wasn't enough with wrong normals it also deform the mesh, well another one bug!
Stupidity also evolves!
AntoniaTiger posted Mon, 17 January 2005 at 3:05 PM
It means you can get a better result for human bodies without using ridiculous numbers of polygons. Somebody should maybe tell Daz3D. It can be turned of for individual props and body-parts, or for the whole scene, so I don't think it can be called a bug. It's just something that a lot of people seem to forget.
kawecki posted Mon, 17 January 2005 at 4:56 PM
Smoothing is one thing and deforming is another. Smoothing changes the illumination of two adjacent faces making a continuous shading, making the edges round and not sharped, but smoothing never can create a barrel where there is no barrel! Every 3d program has somoothing, Poser4, 3dsMax, Vue d'esprit, Cinema4d, etc, and none of them create barrels as Poser5 does!
Message edited on: 01/17/2005 16:58
Stupidity also evolves!
moochie posted Mon, 17 January 2005 at 5:02 PM
Hey kawecki .. chill! Smoothly curved, or flat. That's choice .. a good thing, in my books. It only takes a tick in a box to turn it on or off. I say 'Hoorah!'. And "thank you" to the clever herberts who invented the concept. It is funny when it happens unintentionally, though. I've got a guitar model and the strings balloon big-time if 'smooth polygons' is left on. Talk about drop D tuning! (that's a gag for the plank-spankers among us).
AntoniaTiger posted Mon, 17 January 2005 at 5:05 PM
Yeah, I've seen boats with smaller fenders...