arcady opened this issue on Jan 16, 2005 ยท 14 posts
arcady posted Sun, 16 January 2005 at 9:50 PM
Truth has no value without backing by unfounded belief.
Renderosity
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arcady posted Sun, 16 January 2005 at 10:24 PM
Truth has no value without backing by unfounded belief.
Renderosity
Gallery
xenic101 posted Sun, 16 January 2005 at 10:51 PM
xenic101 posted Sun, 16 January 2005 at 11:01 PM
xenic101 posted Sun, 16 January 2005 at 11:03 PM
You could also just put a colored layer over the original texture with an image editor and use that in Bryce. Could even use the colored one in the diffuse chanel and the original in the ambience channel. If you wanted to experiment.
FuzzyShadows posted Sun, 16 January 2005 at 11:17 PM
xenic101 posted Sun, 16 January 2005 at 11:33 PM
Could have done that but the DTE was giving me a hard time that day so I avoided it. Can also use the DTE to get 'uneven saturation' of the blue.
ariannah posted Mon, 17 January 2005 at 9:24 AM
arcady, what version of Poser are you using? If it's 5, I've noticed that some textures don't import correctly into Bryce if you have special nodes from P5's material room connected. You may be missing a second texture (the blue skin) from the material room. If this is the case, you would need to import it via Leo in Bryce. Just a thought but the above ideas should work as well.
I dare you, while there is still time, to have a magnificent obsession. --William Danforth
GROINGRINDER posted Mon, 17 January 2005 at 12:32 PM
I wound just take my tex template into Photopaint and apply a new layer at 50 percent opacity, then fill with blue, flatten and save.
arcady posted Mon, 17 January 2005 at 2:01 PM
Truth has no value without backing by unfounded belief.
Renderosity
Gallery
Zhann posted Mon, 17 January 2005 at 6:28 PM
B channel will combine with A channel with altitude, unless there's something in C channel to modify the combination....just fyi
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arcady posted Mon, 17 January 2005 at 7:24 PM
Yeah, the first time I put a 'B' and 'A' in thee together I kept wondering why she went back to flesh tones by the time it reached her feet. It took me almost three hours to make a DTE 'B' channel that was just a solid color too... It kept putting lines and squiggles in there... :p
Truth has no value without backing by unfounded belief.
Renderosity
Gallery
Zhann posted Mon, 17 January 2005 at 7:53 PM
:) been there. done that!
Bryce Forum Coordinator....
Vision is the Art of seeing things invisible...
FuzzyShadows posted Tue, 18 January 2005 at 12:26 AM
It took me almost three hours to make a DTE..<< I feel for ya. The DTE has a zillion different settings. I tested my ABC set up on a poser figure and it worked fine. I noticed that Bryce has an "export" button for it's textures, so I should be able to export the C channel texture. You're welcome to it if you want.