mmogul opened this issue on Jan 21, 2005 ยท 10 posts
mmogul posted Fri, 21 January 2005 at 6:48 AM
I received several users requests to add some features to UMT. Im planning to update the tool these days and im asking to all UMT users to post here your suggestions.
By now, i will add these items:
-Morph Initial Value Setting;
-Creation of new Target Morph Channels and
-More options to save the files, using the 2 files, 3 files, 4 files and 6 files methods.
I thank you 4 any suggestions
mmogul
mathman posted Fri, 21 January 2005 at 8:00 AM
Hi mmogul, Really love the product, works well and gets good results easily. If I am correct, it currently only transfers across delta files. It would be good if you could : (1) Transfer morph INJ/REM files; (2) Transfer entire libraries of morphs all at once. regards, Andrew P.S. Are updates going to be made available free to those of us who have already purchased this product ?
Dave posted Fri, 21 January 2005 at 8:20 AM
Yeah I would like to see the ability to transfer multiple files at once (batch processing?). Also would be nice to extend the range of figures (Aiko?, maybe the Millenium 2 version figures?). Dave
mmogul posted Fri, 21 January 2005 at 8:59 AM
Batch Processing...humm, why not ?
mmogul
--edited for typos--
Message edited on: 01/21/2005 09:03
Staby posted Fri, 21 January 2005 at 9:31 AM
If I'm not wrong Mike 1/2, the original Stephanie, the original Aiko, Grim and the Millennium Gorilla are all developed from Mike 1 mesh, so in one way they are part of an old Unimesh group on their own. You can't transfer morphs of the 3rd generation of characters to them, but maybe it could be possible Mill Gorilla to Stephanie (the old one)...
mmogul posted Fri, 21 January 2005 at 10:29 AM
If M2,S2,A2,Grim(?) and MillGorilla share the same mesh structure, it would be possible.
It need to have the same number of vertices and the same vertex order, like Unimesh chars.
I dont have this chars...
jade_nyc posted Fri, 21 January 2005 at 11:48 AM
I never realized the Millenium Gorilla was derived from the M2 mesh! That's pretty wild! lol
Staby posted Fri, 21 January 2005 at 12:13 PM
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=945
Follow the link to reach Grim product page at DAZ. I think the others are the same mesh but grouped and jointed differently like the two Unimesh group.AntoniaTiger posted Fri, 21 January 2005 at 12:40 PM
Support for Aiko 3 would be good, but, as released by DAZ, the figure doesn't use INJ/REM morphs. You do get an A3-to-SP3 figure with the Complete set, and you can use SP3 INJ/REM morphs with that version. I don't know if any of that is a problem. Is there a FAQ anywhere on the various tools which might be usable for making an INJ/REM system for a figure?
mmogul posted Fri, 21 January 2005 at 1:36 PM
I only have the free aiko version - Aiko 3 LE. She really have no empty injection channels. So you can use Morph Manager to create this channels in aiko cr2.