ju8nkm9l opened this issue on Jan 29, 2005 ยท 9 posts
ju8nkm9l posted Sat, 29 January 2005 at 9:24 PM
I have a digital photograph (i.e. a two dimensional image) which I'd like to use as the background for a Bryce scene. How do I do this? I would like to see the photograph in Bryce while working on the scene so I can match my Bryce objects' lighting with the lighting in the photograph. The only solution I can think of is to create a square primitive, then map the photograph onto the square as a texture. Are there any other ways? Thanks! P.S. - I'm using Bryce 5.