agiel opened this issue on Jan 31, 2005 ยท 123 posts
agiel posted Mon, 31 January 2005 at 11:59 AM
Attached Link: http://www.e-onsoftware.com/Press/PR.php?date=January%2031,%202005
The announcement has just been made on e-on website. Here is a summary of the new features : A selection of features available in Vue 5 Infinite include: * EcoSystem technology to populate scenes with millions of animated plants, rocks or objects; * Single objects and complete scenes can be exported to major 3D applications, including 3DS Max, Cinema 4D, LightWave, Maya, Softimage XSI and others; * Camera and light synchronization with 3DS Max, Cinema 4D, LightWave, Maya and Softimage XSI for perfectly matching renders; * G-Buffer and Multi-Pass rendering with fully anti-aliased masks for advanced compositing; * Multi-layer PSD, RLA and RPF file format support for use with e.g. Discreet Combustion or Adobe After Effects; * Global Illumination and Radiosity, * High Dynamic Range Image (HDRI) and Image Based Lighting (IBL), * Baking of indirect lighting, advanced illumination controls, * SmartGraph advanced function and material editor with Full shader customization, advanced time-dependent effects and non photo-realistic rendering; * Ultra fast OpenGL-based pre-rendering engine for quick and easy previewing; * Hybrid network rendering of single pictures or animations using RenderCow technology on Windows and MacOS X, including leveraging Apple RendezVous technology to easily transform a rack of Apple MacOS X Servers into a render farm; * AccuShadows advanced shadow mapping technologies; * Ultra-fast Hybrid 2.5D motion-blur rendering engine; * Procedural Terrains with sub-pixel detail whatever the viewing distance, * Plant editing technology with full export capabilities and animation support for simulating the effects of wind through trees; * Python-based application and scene scripting with full access to hundreds of internal functions and structures for customization and creation of new rendering effects; * 3D Text, Metablobs, pre-animated meshes, integrated post-processing, camera switching and numerous other productivity and feature enhancements. Follow the link to the full announcement :)