Forum: MarketPlace Showcase


Subject: Sailing your way soon...

faveral opened this issue on Feb 01, 2005 ยท 24 posts


faveral posted Tue, 01 February 2005 at 5:09 PM

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faveral posted Tue, 01 February 2005 at 5:10 PM

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faveral posted Tue, 01 February 2005 at 5:11 PM

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faveral posted Tue, 01 February 2005 at 5:12 PM

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dlk30341 posted Tue, 01 February 2005 at 5:14 PM

Fantastic works as always :) It will go straight the cart as all your others have.


SAMS3D posted Tue, 01 February 2005 at 5:15 PM

WOW, very nicely done. Sharen


faveral posted Tue, 01 February 2005 at 5:18 PM

These models include 2 sets of sails, furled and extended, which you can mix and match at will (or remove entirely). Accessories include 2 figureheads, one accomodation ladder, 6 extremely detailled cannons, 2 ship's boats, anchors, ensigns, jacks, weathervanes, spareparts... Unlike my previous model, the Warraok Kitt, these models' textures hold very well even at extremely close range. (The hull texture for example is 3000x3000 pixels). I am extremely proud of these models, and I really hope you'll like them.


ziggie posted Tue, 01 February 2005 at 5:18 PM

OH... WOW...! They are.... soooo awesome...! An absolute MUST have...! I always loved your other models, but this... this is something else entirely.

"You don't have to be mad to use Poser... but it helps"


Helgard posted Tue, 01 February 2005 at 6:22 PM

and may we ask what the polygon count is this time? Very beautiful modelling, I am very impressed.


Your specialist military, sci-fi, historical and real world site.


faveral posted Tue, 01 February 2005 at 6:55 PM

The poly count...

Well, the fully loaded model (base + all acessories + extended set of sails) runs at: 1,043,914 polygons.

When saved as an obj, it runs in the 108 megs.

The textures are 17 megs.

I really tried to squeeze every unnecessary polygon out, but there is SO MUCH detail, I couldn't do any better- There are over 200 pulleys alone, when the sails are extended !

Anywhere you look, and no matter how closely you look, everything holds.

Message edited on: 02/01/2005 18:57


Helgard posted Tue, 01 February 2005 at 7:07 PM

Lol, at least Vue 5 Infinite can render "billions" of polygons, so your ship with 20 Mike 3's shouldn't be a problem.


Your specialist military, sci-fi, historical and real world site.


garblesnix posted Tue, 01 February 2005 at 7:08 PM

Hmmm?
Naked Vicky On A Ship With A Cutlass?
8^D
Excellent work.
I admire your dedication to craftsmanship.


Little_Dragon posted Tue, 01 February 2005 at 9:27 PM

Most impressive. Now we just need PoserWorld or noggin to produce some accurate period clothing. A P5 version with dynamic-cloth sails that can actually flap in the wind would be even better, but I suspect my copy of Poser would have a stroke trying to render it. :)



keweljewels posted Tue, 01 February 2005 at 10:13 PM

these are awesome


sandoppe posted Tue, 01 February 2005 at 11:32 PM

All one can say is.....Whew!!! :)


freyfaxi posted Tue, 01 February 2005 at 11:53 PM

They look simpley wonderful. I sure wish I had a system that was capable of handling a model of that amount of complexity.


hauksdottir posted Wed, 02 February 2005 at 2:11 AM

damnity!... there is something about a ship under sail which makes this heart skip a beat. Impressive work.


Philywebrider posted Wed, 02 February 2005 at 3:34 AM

Where?...When?...How much?


Dave-So posted Wed, 02 February 2005 at 6:19 AM

ah............there it is :) this is looking very very nice... Goes immediately to the top of my list..even above naked vickys

Humankind has not woven the web of life. We are but one thread within it.
Whatever we do to the web, we do to ourselves. All things are bound together.
All things connect......Chief Seattle, 1854



ChuckEvans posted Wed, 02 February 2005 at 7:43 AM

Looks great! (and Helgard was ahead of me about the new Vue Inf)


Farside posted Wed, 02 February 2005 at 1:01 PM

I doubt it's usable in Poser but it looks great none the less.


Philywebrider posted Wed, 02 February 2005 at 7:14 PM

not usable in Poser?


faveral posted Wed, 02 February 2005 at 7:27 PM

The model works perfectly fine in Poser. In fact the above renders are done in Poser. In fact the ship is a Poser character. I tried it with Poser4 and Pro Pack, I have no problem.(except that it takes a while for the ship and the cannons to load in P4) I even loaded a couple M3's to make sure I had the scaling right, and everything went smoothly. Have no worries, it works ! ;)


Helgard posted Wed, 02 February 2005 at 7:55 PM

Farside, Poser can handle up to about 2.5 million polygons on my machine (Pentium IV 3.2, with 2 GIG RAM.) Maybe more, I haven't tried anything bigger yet. Poser doesn't have a problem with polygons, but Poser's render engine sometimes does, that is why using an outside render engine like Vue, that can support many more polygons and render them in an acceptable time is sometimes neccesary.


Your specialist military, sci-fi, historical and real world site.