Forum: Poser - OFFICIAL


Subject: Max and Poser

korn313 opened this issue on Feb 06, 2005 ยท 5 posts


korn313 posted Sun, 06 February 2005 at 12:55 PM

Hi all! Im looking for some advice as I continue to inch along with my digital art aspirations. Eventually Id like to be able to make nifty little animated shorts, but for now Im still in the early learning stages. What I would like to do is import Poser and Daz figures into 3DS Max. Id like to use Character Studio to add bones, IK, and weight as well as design movement sets. Id also like to be able to create entirely new UVs and make my own textures. Im wondering which path I should take. Every modeling package seems to have its strengths and weaknesses, so Im kind of lost as to where I should start. Mind you Im pretty new at this, but from what I can see 3DS Max is a very robust rendering package and Id like to stick with it and rely on Poser 5 for character creation only. If it makes things easier, heres what I have to work with: 3DS Max 6 Character Studio Poser 5 UV Mapper Classic Deep UV Deep Paint 3D Wings 3D Photoshop CS Anyway, I dont want to develop any bad habits so any advice you guys have for me would be greatly appreciated. I think Ive learned more from the Renderosity forums than from anything else! Thanks!