ynsaen opened this issue on Feb 06, 2005 ยท 3 posts
ynsaen posted Sun, 06 February 2005 at 2:59 PM
Attached Link: http://www.runtimedna.com/messages.ez?forum_id=28&Form.ShowMessage=117585
Was given a unique challenge that might have some interesting usefulness, thought I'd bring some attention to it. The idea is more or less to use shaders and displacement to generate the crud that shows up in corners and along edges and stuff. I thought it was intriguing, but can't seem to get the regular faces clear while the spots where they join mesh up...thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)