Forum: Poser - OFFICIAL


Subject: Need really your CR2-Experience, please help !

robert.sharkey opened this issue on Jan 06, 2001 ยท 5 posts


robert.sharkey posted Sat, 06 January 2001 at 8:19 PM

I'm actually on making a Warhorse. All meshes for the mane, tail and feathers and also the morphs where finished. Have at the moment some problems with making everything conforming to the base horse. See renders in second message.

robert.sharkey posted Sat, 06 January 2001 at 8:24 PM

Have set the figures JP of the base-horse to zero and saved as CR2 which is then used for the conforming thing. Have loaded both the base horse and the hair-stuff. See Render 1. After that have parented the hair-stuff to the base-horse. See Render 2. Everything runs out of control and screws on some pieces. For the Hair-stuff have the following groups: head/upNeck/lowNeck/chest/tail1/tail2/tail3/tail4/ lForeArm/lWrist/rForeArm/rWrist/rShin/rAnkle/lShin/lAnkle. Does anybody know why this doesn't work. Or can someone give it a try and see what i've doing wrong. Have at the moment no idea for that. If you can help me, please send me a mail to the attached adress and i send the object and the cr2's to you. [SHARKEY](mailto:sharkey@cybergate-corp.ch)

Mufasa posted Sat, 06 January 2001 at 8:44 PM

Attached Link: http://www.wavsite.com/sounds/lionking/lion09.wav

Sharky looks like you parented the hair to the Horse, Try this first when you parent the hair to the Horse again click inherit parent bends, That might fix the problem, If yoiu already have that checked of try doing it unchecked. If they both do not work put your Horse in a default pose and export it to anothoer 3d program, That allows you to deconstruct the parts, Save the parts with the hair on them then imort them into poser and replace the original neck parts on your Horse and it's tail, Then parent the last piece to the head. I Think mover can be used afterwards.

JeffH posted Sat, 06 January 2001 at 11:27 PM

Attached Link: http://www.nerd3d.com

There's a conforming tutorial at www.nerd3d.com that you should check out. -JH.

skee posted Sun, 07 January 2001 at 10:19 PM

I have found that if you cut the pieces of the mane up into peices that match the peices of the neck on the horse,the mane will bend with the neck. Each peice will then move with that part of the neck. Hope I have made myself clear. skee

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