FreeBass opened this issue on Feb 10, 2005 ยท 14 posts
FreeBass posted Thu, 10 February 2005 at 12:40 AM
So I've had this idea in my head fer a while, & finally got 'round to figgerin' it out. (How) can I invert a b/w image? Took me 'bout 2 minnits...is so simple my cat laughed @ me :'-( Add a New node> Math> Math funtions Add a New node> 2D Textures> Image map (blank/ white) Add a new node> (yr b/w image) On the Math Functions node, set the Math Arguement to Subtract, plug yr white image into Value 1/ strength 1, & yr b/w image into Value 2/ strength 1...voila! Inverted! Useful fer transmaps, bumpmaps, displacement maps...& who knows what else?
WARNING!
This user has been known to swear. A LOT!