Trel opened this issue on Feb 11, 2005 ยท 20 posts
Trel posted Fri, 11 February 2005 at 2:42 PM
all the outfits I download seem to be smaller than the default V3 figure. Some are easy enough to resize but others I can't get to fit :( Anyone have any idea what I'm doing wrong?
randym77 posted Fri, 11 February 2005 at 3:04 PM
Can you give an example of the clothing you've downloaded?
leather-guy posted Fri, 11 February 2005 at 4:31 PM
Are you sure they're default V3 clothes (a lot of the older ones that predate V3's release didn't specifically say which version they were for, just for Vic or Victoria), and not V1/2 or perhaps customized for one of her characters? Just a couple of possibilities.
Trel posted Fri, 11 February 2005 at 5:25 PM
An example is the bloodrayne outfit ( http://www.renderosity.com/freestuff.ez?Form.Contrib=specs2&Topsectionid=0 ) it says for victoria 3 (which I just got from daz3d) When adding the top then setting it to conform to the victoria 3 figure, the top is a little to small on the z scale. And the boots don't cover the feet even when conformed. I notice this with a lot of Victoria 3 cloths.
KarenJ posted Fri, 11 February 2005 at 6:19 PM
"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
randym77 posted Fri, 11 February 2005 at 6:37 PM
I think I know what the problem is. It looks okay in the "default" position, but if you pose her, there's a lot of poke-through.
I'm afraid that's pretty normal, especially with freebies. It's not easy to make an outfit conform to every position. The people who can do it generally charge money for their work.
zippyozzy posted Fri, 11 February 2005 at 6:41 PM
They are smaller, especially the older outfits. The new V3 SAE from DAZ is more muscular and is hard to resize some of the outfits. The older outfits for V3 do sometimes fit V2 better because V2 is slimmer. I just figured out how to do the boots in V3 and used it for my gallery. You have to morph the feet & toes down as much as possible. I hate making body parts invisible. I have boots like that, that do the samething in my renders.
Message edited on: 02/11/2005 18:46
randym77 posted Fri, 11 February 2005 at 7:03 PM
V3 hasn't gotten bigger. I still have the original V3, and she's the same size as V3 SR1, SR2, and SAE.
It might be that some very old outfits were made before SR1, and that might cause some fit problems (when the figure is posed). But I think it's just normal poke-through. Poke through is always a problem with conforming clothing - so much so that it's addressed in the Poser manual.
Some clothing has JCMs (joint-controlled morphs) that help it fit when posed. (This tends to work better with P4 than P5.) And some have other special morphs that help with the fit. (Especially skirts, capes, and such.) But freebies tend not to have such things.
Some ways to handle poke-through:
As Karen said, turn body parts invisible (in the hierarchy editor).
Scale the items slightly. If V3's breasts are poking through, dial them a little smaller, or dial the clothing a little wider, or both.
Use magnets to pull the clothing into place.
Trel posted Fri, 11 February 2005 at 7:34 PM
thx for the input (is that pic rendered? cuz when I render, the material get's pretty light like someone turned up the brightness on the colors. (course I can fix that by messing with the lighting settings)
KarenJ posted Fri, 11 February 2005 at 7:45 PM
Attached Link: http://www.renderosity.com/freestuff.ez?Form.Contrib=SnowSultan&Topsectionid=0
Yes, that was just a process of loading V3-SAE and adding and conforming the clothing items, then rendering with the P4 renderer. I use one of SnowSultan's light setups as my default. The default Poser light settings are just...ick."you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan
Shire
zippyozzy posted Fri, 11 February 2005 at 9:10 PM
V3 hasn't gotten bigger. I still have the original V3, and she's the same size as V3 SR1, SR2, and SAE. Not that V3 SAE is bigger persay, just that I find it to be much more muscular than the previous V2 or V3. I use V3 SAE in P4 so that might make a big diff, as far as how some of the cloths fit on her.
dolphing posted Sat, 12 February 2005 at 8:34 AM
go to figure in top of window. use inverse kinematics and remove the marks ,from the cloyhing and figure then conform it.if you diden't do this yet.
RHaseltine posted Sat, 12 February 2005 at 9:17 AM
Are you using Poser or DAZ|Studio? The clothing-rendering-lighter-than-the-preview issue sounds like the way Poser highlight settings translate into D|S Glossiness settings with the default Plastic lighting model.
Bobbie_Boucher posted Sat, 12 February 2005 at 9:28 AM
I've found that most of the boots for Poser figures fit just fine without the need to morph the feet or make them invisible.
odeathoflife posted Sat, 12 February 2005 at 12:46 PM
It may have been made around the V3rr figure she is a touch smaller then teh full version, and I found this out the hard way, not all clothing made on the rr figure will conform properly on the sr1 or the sae figure.
♠Ω Poser eZine
Ω♠
♠Ω Poser Free Stuff
Ω♠
♠Ω My Homepage Ω♠
www.3rddimensiongraphics.net
Bobbie_Boucher posted Sat, 12 February 2005 at 1:24 PM
randym77 posted Sat, 12 February 2005 at 2:05 PM
Those boots aren't high-heels.
You usually have to adjust the feet somehow with high heels. Either bend the foot into the high-heel position, or morph the toes, or turn the feet invisible.
Bobbie_Boucher posted Sat, 12 February 2005 at 2:17 PM
High heels are always a challenge. However, others have stated, in this thread, and others over the years that you need to morph a character's feet or make then disappear in order to use boots or maybe even shoes. Nope.
randym77 posted Sat, 12 February 2005 at 2:52 PM
Karen didn't say you need to. She said it was common. Which it is, especially for freebies.
Bobbie_Boucher posted Sat, 12 February 2005 at 3:10 PM
Ok, semantics here. In my experience, it is very rare that I need to morph or hide the feet to fit the boots or shoes.