Forum: Poser - OFFICIAL


Subject: 'Ambient Occlusion' Python script for Poser?

maxxxmodelz opened this issue on Feb 14, 2005 ยท 17 posts


maxxxmodelz posted Mon, 14 February 2005 at 6:56 PM

Attached Link: http://plugins.angstraum.at/vrayao/index.htm

See the link for an example of an ambient occlusion script for 3dsmax, and follow some of the links there to see what ambient occlusion is. I'm wondering if there might be something out there to do the same thing in Poser. Obviously, we wouldn't be rendering a true GI pass from within Poser (maybe in P6), but you could still set up a fake GI light rig and do basically the same thing. The benefit being, when you render the occlusion (GI) pass, it would render much faster, since there would be NO complex materials or heavy textures on any of the objects in the scene. Then, even for animation, all you do is composite the occlusion layer over the color render, and set it to "multiply", so that only the soft shadows blend with the color pass seamlessly. So what I'm looking for is a python script that could automatically change ALL the materials on every figure, prop, and hair object in the scene (including the ground plane) to a base white material with no specularity all at once. Is there something out there for this already, or.... ?

Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.