operaguy opened this issue on Feb 15, 2005 ยท 36 posts
operaguy posted Tue, 15 February 2005 at 1:54 AM
only slightly off topic....
is there a strategy in 3D, either on the Poser level or on the higher-level apps/renderers, for making completely desaturated animations with optimized render time?
In otherwords, what if a film maker wanted to make a black and white film?
I think I could do a crude approach by making desaturated textures and making sure no colors were called in the nodes or the lights....
but would this trigger the rendering software to say "oh, grayscale...don't bother calculating color" and thus accellerate render? Or would it not save any time in the end?
I realize noir films are full of shadow and this would make the render no small project, but without color.....??
Just a wild newerbie off the wall question...
::::: Opera :::::
Message edited on: 02/15/2005 01:57