Forum: Carrara


Subject: Particles, fireworks, fireballs and smoke

MarkBremmer opened this issue on Feb 17, 2005 ยท 12 posts


MarkBremmer posted Thu, 17 February 2005 at 9:06 AM

Attached Link: http://www.markbremmer.com/clients/renderosity

Particles have to be one of the most underused, powerful features of Carrara. A message a few posts back mentioned not knowing how to connect the life of the particles to the shader tree. That mysterious "particle shader" is how you do it.

If you go to the link shown above, you'll see a couple of movies demonstrating particles and another link showing how to use the Particle Shader selection in the Shader tree.

Don't feel bad if particles have left you thinking, "I just don't get it". Their use is not really intuitive. Particles usually confuse everybody at first look but once you start getting the hang of them, you'll find yourself thinking, "Wow, do you know what I could do with these..."

I've had lasers slicing through metal, jet exhaust, heat on pavement, schools of fish etc. You can even rotoscope movies onto the individual particles for absolutely outrageous effects. Pretty cool stuff.

Message edited on: 02/17/2005 09:09