Tyger_purr opened this issue on Feb 17, 2005 ยท 85 posts
Tyger_purr posted Thu, 17 February 2005 at 11:08 PM
Ok, so I was talking to Davo (aka Davorama) and asking if i could use some of his textures to make a freebee for LCV1 (he said yes). oh by the way he says here are a couple of images of things I'm working on. Just gunna add a few things to round out the set before I set them up. So i said hey, could you do something like a medical station/ mini med bay and a Kitchenette (see, I'm thinking of doing a comic and I need a few things to round out my ship). sure he says send me some sketches so i can get an idea of what your looking for.
So i sent him this. (Davo insisted that i admit to making the sketches)
Message edited on: 02/17/2005 23:15
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Tyger_purr posted Thu, 17 February 2005 at 11:08 PM
After that things went quiet for a while, I got my floor for the LCV textured and all set up. Then about a month later I get an e-mail from Davo with images of the stuff he made based on my sketches.
After several minutes gawking in amazement i pick my jaw up off the floor, wipe the drool from my keyboard and read back over the e-mail. He writes Would you be interested in doing some promo renders for me? My first thought was who in their right mind would say no to that? Heck i can't even think of anybody who isn't in their right mind that would say no.
So i get the set and load it up and pop it up in my poser library. Again I was stunned. These are not single use props and figures but a set of parts, modules if you will, (complete assembles included also). Not only will these things suit my needs, i imagine a dozen more uses as i scroll though the library.
Finally i settle on one and load it up. The med bay assembly. Once it was in the scene i was amazed yet again at all the moving parts. Not only do the cabinet doors open, the handle/latch lifts up. The bed turns, and extends and adjusts. The scanner can stand alone. All the parts have the unnecessary dials hidden. For example, click on the handle to the door and you will have one dial, Lift. Select the door and you have one dial, Open.
Ok, must move on. The kitchenette. Drawers open, sink knobs turn, the spigot turns, the shelves in the refrigerator are adjustable (with a dial). The microwave/food rehydrator or what ever you wish to use it for, has a door that can open down or to the side. The kitchen table can adjust in height, and width and length.
Next the bed assembly, drawers open, drawer pull handles can be raised up, the hatch at the foot of the bottom bunk opens. The beds are in pieces that can be used together or as independent bunks, the blanket on the mattress can be lengthened or shortened or made invisible. Don't like the foot boards? Headboards? Guard rails? Take them off, they are separate parts.
The Locker cabinet also has adjustable shelves.
Oh geez, all this and i still haven't gotten to the cryochamber, med bay lamp, or bathroom assembly that includes shower, sink, toilet, toilet paper dispenser and a room to put it in.
I almost forgot to mention all this comes in the standard gray texture that matches the and the Sci-Fi Construction Set at DAZ.
There will also be a texture package that includes white and worn metal for all these pieces.
Ok, what you've been waiting for....
the pictures.
I'm posting small pictures here, and I'll put the full size (1024x768) in my gallery as i am able.
Message edited on: 02/17/2005 23:09
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Tyger_purr posted Thu, 17 February 2005 at 11:09 PM
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Tyger_purr posted Thu, 17 February 2005 at 11:10 PM
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Tyger_purr posted Thu, 17 February 2005 at 11:10 PM
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nahie posted Thu, 17 February 2005 at 11:53 PM
These look great! Finally some more Davo sci-fi. I'd been wondering what he was up to...
Walt Sterdan posted Fri, 18 February 2005 at 12:01 AM
Say the word, credit card standing by... -- Walt Sterdan, Freelance
Moonbiter posted Fri, 18 February 2005 at 12:34 AM
Davo is the man.
animajikgraphics posted Fri, 18 February 2005 at 12:40 AM
William posted Fri, 18 February 2005 at 12:58 AM
Some nice Space Family Robinson type images to promote the set too. Looks very good.
DanR posted Fri, 18 February 2005 at 5:21 AM
Excellent.
LonCray posted Fri, 18 February 2005 at 9:17 AM
Can I just mail my credit card to Davo? It would save me some time.
randym77 posted Fri, 18 February 2005 at 10:25 AM
Very nice. Love that worn metal texture. Where will these be available? DAZ? Here?
Tyger_purr posted Fri, 18 February 2005 at 11:21 AM
Davo said he is going to sell them through DAZ. He also showed me a set he said will be a freebee. it goes along with the med bay. its a tray (on a stand) with some medical instruments and a curtain (with all the textures)
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randym77 posted Fri, 18 February 2005 at 11:27 AM
Thanks for the info!
Though I fear it means a long wait. Sigh. DAZ seems to have quite a backlog these days.
Tyger_purr posted Fri, 18 February 2005 at 12:04 PM
I believe DAZ is powered by a chaos engine. ya never know whats going to happen next :)
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Richard T posted Fri, 18 February 2005 at 1:34 PM
.
onimusha posted Fri, 18 February 2005 at 6:39 PM
I can't wait... hopefully he won't submit it to DAZ so we have to wait months for it to be released... ... Artemis X... where are you!!!!
queri posted Fri, 18 February 2005 at 7:31 PM
Unfortunately-- even with the time delays-- Daz seems the best choice as the textures match his other sci-fi units there. These are far and away the best ever though. Triple thanks to You, Tiger Purr for your sketches that started this ball rolling. I love love the kitchen but the bunks are my favorite. Emily
JetM posted Fri, 18 February 2005 at 9:22 PM
Oh I'm SO there! I want it now! Listen, davo, instant sell on these! They look great bouncing around waiting impatiently Thanks, Tyger_purr for the heads up
XENOPHONZ posted Fri, 18 February 2005 at 10:58 PM
These look intriguing. Very interesting.
Davo is a great modeller, no doubt about it.
Tyger_purr posted Sat, 19 February 2005 at 7:07 PM
I finaly got around to playing with the cryochamber. Damb this thing is cool.
Check this out, these are all the same model. I've shown all three diffrent textures, and spun diffrent dials to open the top (not all options are shown). It can hinge from the side, from the top, or slide up or down, or slide sideways, or come straigth up away from the base. On the lid there is also a small pannel that opens to the top or to the side.
There are two small devices (seen no M3's shoulders/upper chest) on the inside that can be twisted and turned to monitor the sleeping person (or whatever your story line would like to make them do) and they can be hidden if you don't want them.
Message edited on: 02/19/2005 19:08
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Tyger_purr posted Sat, 19 February 2005 at 8:02 PM
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Tyger_purr posted Sat, 19 February 2005 at 8:04 PM
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Tyger_purr posted Sat, 19 February 2005 at 8:05 PM
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Tyger_purr posted Sat, 19 February 2005 at 8:07 PM
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Tyger_purr posted Sat, 19 February 2005 at 8:09 PM
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Tyger_purr posted Sat, 19 February 2005 at 8:11 PM
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Walt Sterdan posted Sat, 19 February 2005 at 10:56 PM
Absolutely great! The only request I'd have is some sort of ladder or steps for the bunk bed, otherwise perfect. Great work, as always. Looking forward to this very much. -- Walt Sterdan, Freelance
davo posted Mon, 21 February 2005 at 10:13 AM
davo posted Mon, 21 February 2005 at 10:14 AM
davo posted Mon, 21 February 2005 at 10:16 AM
Walt Sterdan posted Mon, 21 February 2005 at 1:07 PM
Absolutely outstanding, as always! It's always a pleasure to see and purchase your work, it's truly the best! I'm very eagerly awaiting the release of this stuff in particular, as it does round things out perfectly. Thanks very much for all of your hard work, it's really appreaciated. -- Walt Sterdan, Freelance
JetM posted Mon, 21 February 2005 at 11:15 PM
it looks great, davo! I was recently hoping for some "homey" add-ons for your pack. After all, all sci-fi scenes can't happen on the bridge or in hallways :)
fetter posted Wed, 23 February 2005 at 12:00 PM
Facilities kinda remind me of my last ride on AMTRAK! Nice job, Davo.
Tyger_purr posted Mon, 28 February 2005 at 10:54 AM
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=3141&cat=5
It's at DAZ now!!!My Homepage - Free stuff and Galleries
Tyger_purr posted Mon, 28 February 2005 at 10:56 AM
Attached Link: http://www.daz3d.com/shop.php?op=itemdetails&item=3142&cat=5
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Walt Sterdan posted Mon, 28 February 2005 at 11:17 AM
Got 'em both! Thanks again, Davo, it's all muchly appreciated. -- Walt Sterdan, Freelance
JetM posted Mon, 28 February 2005 at 11:49 AM
Done deal! they're already mine :) Thx Tyger_purr for the heads up and thanks davo for a great series!
PANdaRUS posted Tue, 01 March 2005 at 1:38 PM
Attached Link: http://www.federation-21.com
Very impressive. All that from a sketch eh? I must get to scanning some of my ol' sketches LOL. Great job!Tyger_purr posted Tue, 01 March 2005 at 4:14 PM
Don't even think about it PANdaRUS. ;) Davo has a ground vehicle construction set to be working on.
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PANdaRUS posted Wed, 02 March 2005 at 12:27 PM
Drats! Foiled again!! :)
KraziKatLadi posted Thu, 10 March 2005 at 8:08 PM
Having recently purchased both sets of Davo's SFCS models, I'm wondering if there is currently a ETA for the associated freebie items that were mentioned in this thread (posable privacy curtain, tray with tools, bed ladder and kitchen items)? Just curious! Thanks! (((Purrs))) KraziKatLadi =^..^=
onimusha posted Thu, 10 March 2005 at 8:52 PM
Davo is probably the coolest person I've met in the 3D/Poser community. I bet if you send a nice IM, you'll get a response...
KraziKatLadi posted Fri, 11 March 2005 at 3:25 PM
Thanks so much for the suggestion onimusha. I'll give it a try. (((Purrs))) KraziKatLadi =^..^=
PANdaRUS posted Mon, 14 March 2005 at 8:25 AM
Hey I'm pretty cool too ya know! sniffles (LOL, just kidding...)
davo posted Mon, 14 March 2005 at 9:53 AM
Attached Link: http://www.beyondbent.com
davo posted Mon, 14 March 2005 at 9:56 AM
ps.... the G.V.C.S. Ground Vehicle Construction Set is well under way. I'm still in the modeling stage, but what I got made so far is making me pretty excited :-) Davo pps, and yes, I'll do some construction equipment props for it.
Walt Sterdan posted Mon, 14 March 2005 at 9:56 AM
Got 'em, thanks! Thanks as well for all your hard work; I can't express how much I appreciate having your models to work with. They're my favourites. -- Walt Sterdan, Freelance
Richard T posted Mon, 14 March 2005 at 10:00 AM
Thanks very much for the great freebie, it is appreciated.
Tyger_purr posted Mon, 14 March 2005 at 10:14 AM
Davo: I'm still in the modeling stage, but what I got made so far is making me pretty excited Any chance we could get some teasers?
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davo posted Mon, 14 March 2005 at 10:44 AM
davo posted Mon, 14 March 2005 at 10:45 AM
davo posted Mon, 14 March 2005 at 10:46 AM
davo posted Mon, 14 March 2005 at 10:46 AM
more
davo posted Mon, 14 March 2005 at 10:47 AM
And of course everything will be textured to match the Flight Vehicle Construction Set, so you can mix and match parts from it with this package.
Tyger_purr posted Mon, 14 March 2005 at 10:59 AM
and they will be ready next week right :-P ????
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davo posted Mon, 14 March 2005 at 11:26 AM
OOOOOOO HA! HA! HA! HA! You so fonny long time, too buku fonny! Don't know how long this one will take, there's going to be a lot of stuff in here. The hard laborious part is laying out the texture templates just right, then of course all the texturing.. ug.. I was wondering if anybody would be interested in putting together a decals package. Something with symbols and logos for cool insignias. It's something I would do, but just don't have the time for it. What would make it even better is each symbol have it's own 3d faces so it could just be inserted and slid up next to the surface of a model. Or have a flat 3d plane with transmapping.
Tyger_purr posted Mon, 14 March 2005 at 11:56 AM
decals? humm, i might try my hand at that. I cant really commit to anything at the moment, but I'll see what i can do.
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PANdaRUS posted Mon, 14 March 2005 at 12:41 PM
Davo, make me your pupil so that I may be able to some day snatch the pebble from your hand! Mold me mold me!!! (sorry...your stuff's just so cool LOL)
Garic posted Mon, 14 March 2005 at 1:22 PM
That transport is just what I'm looking for!! Maybe you can convert it for water too?? No one has any sci-fi water transports Can't wait to get this set. you just saved me a lot of frustration. Hopefully this will be done soon. Looks great
davo posted Mon, 14 March 2005 at 1:27 PM
PANdaRUS... Being my pupil often requires a lot of spanking, so you might want to reconsider that ;^) Garic.. Do you mean a transport that rides on the water, like a boat? I can probably make some kind of hydro-foil props so they can ride over the water. I have all sorts of body types in mind so you'll more than likely be able to create something along the lines you want.
davo posted Mon, 14 March 2005 at 1:29 PM
ps.. the front of the transport does fold down into a ramp so people/machinery can march or drive off of it.
Garic posted Mon, 14 March 2005 at 1:34 PM
Exactly! Or at least something more marine looking for accessories. Since it's sci-fi it can hover over the water without needing to touch the water. But something to make it look like it belongs on the ocean. :) Believe me, I'm going to buy it regardless since its just what i'm looking for.
rty posted Wed, 16 March 2005 at 1:11 PM
You have another customer here! Looks great so far!
ghoyle1 posted Thu, 17 March 2005 at 12:39 AM
I always buy anything that Davo makes. His sets were among the first I bought after I first got Poser. Davo, any chance you'll come up with some alternate exterior textures for the LCV1? Guy
davo posted Thu, 17 March 2005 at 11:03 AM
Hi Guy, I've mulled over the possibility of doing the alternative textures for the LCV1 and have decided that sooner or later I'll do them to match the FVCS and MCV1. If you let me know what your first choice is for a texture scheme, I'll do that one first. Thanks all for your kind comments. I'm still plugging away at the GVCS. Feel free to post any sketches or ideas you have. No gaurantee that I'll do them, but it gives me a good idea of what you guys are interested in. Cheers, Davo
Tyger_purr posted Thu, 17 March 2005 at 12:45 PM
Sorry no sketches at the moment, but I have some ideas (feel free to pick and choose :) ) Hovercraft skirt Propulsion fan (like on a fan boat or hovercraft i.e.) Trailer hitch/ fifth wheel and goose neck/ semi trailer hitch and jacks Articulation joints (large hinges) for multi segment vehicals Light bars Roof cargo racks Various exhaust pipes Fuel tanks (small side mounted ones and large fuel truck type) Ladders and step bars (like on tall trucks) Tool boxes (work truck style) Bumpers, rams and brush guards Wenches and cranes Open top cabs (with roll bars) Soft top cabs (convertible) Cargo box doors that hinge to the side or down (like a ramp) Cargo box doors that slide sideways like on a van. Flat beds for cargo Dump truck bed Fork lift or similar cargo handling devices Multi passenger cab Cargo boxes with windows for camper or command center or lab
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Walt Sterdan posted Thu, 17 March 2005 at 12:52 PM
"If you let me know what your first choice is for a texture scheme, I'll do that one first." My vote would be for a set to match the FVCS texture set 1, either the black or the white. -- Walt Sterdan, Freelance
Tyger_purr posted Thu, 17 March 2005 at 2:07 PM
oh, and i vote for black.
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ghoyle1 posted Thu, 17 March 2005 at 2:58 PM
Thanks, Davo! Either a weathered metal color scheme or a white one would be good for me, but anything will do. I'm just starting on this project involving the LCV1, so changes won't be hard to make. Incidentally, for the SFCS2 set, which I dearly love, I do have a couple of suggestions: 1) An alternate texture for the medical scanner, for females (look at how often females get medical treatment in your series!) 2) Some restraints for the medical bed (although I guess some of your other restraints will do) 3) Some gynecology equipment (stirrups, tools, etc.) Weird, huh? Take care!
Garic posted Thu, 17 March 2005 at 4:56 PM
I agree with the weathered metal color scheme. Just something that looks used. :)
davo posted Thu, 17 March 2005 at 6:20 PM
randym77 posted Thu, 17 March 2005 at 6:22 PM
I love that texture. Used-looking, but not the dark, grungy look that we see so much of.
davo posted Thu, 17 March 2005 at 6:37 PM
ghoyle1 posted Thu, 17 March 2005 at 6:58 PM
Nalif does some fantastic work to complement your own. Please encourage him whenever possible!
Tyger_purr posted Thu, 17 March 2005 at 8:44 PM
Tyger, that's a big list, many of those items are already in planning :-) Don't forget that this package will be textured the same as the Flight Construction set, so the engines and body parts from that package will interchangable, as well as with the MCV1, Oh hell, the LCV1 as well. :)Some of those i figured you had already thought of, but i still threw them out there just in case you didn't. I was rather depending on them being interchangeable. The Flight packaged doesnt have a cargo holding body with sliding doors on the sides. i rather expected one, given the number of modern helicopters (small unit flying transport) that have that type arrangement. I was hoping you could slip it in this pack. And the trailer attachements are something i didn't know if you would think of but i thought might be useful. I'm planning on reorginizing my runtimes when I get P6, maybe i should just starta a Davo runtime. :-)
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davo posted Thu, 17 March 2005 at 8:51 PM
heh heh.. a davo runtime... I'd be honored... sniff.. sniff.. I certainly will have some more cargo style body types and I'll work in a sliding door as you mentioned :-) I did plan on having trailer/flatbed style models as well.
ghoyle1 posted Thu, 17 March 2005 at 10:18 PM
I already have a Davo runtime!
davo posted Fri, 18 March 2005 at 1:19 PM
Ghostofmacbeth posted Fri, 18 March 2005 at 1:44 PM
Cool looking stuff
rty posted Fri, 18 March 2005 at 1:44 PM
Don't enter a narrow street with that !!! :-D
davo posted Fri, 18 March 2005 at 1:46 PM
well... that makes the streets a little wider and easier to navigate... except for all those burned out cars in the way :-)
Tyger_purr posted Fri, 18 March 2005 at 1:47 PM
hey now, back to work.
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sandmarine posted Tue, 01 April 2008 at 6:26 PM
man, I've had the SFCS for ages, and had no idea there was a cryo chamber in it!!! gashh, I feel fortunate for fingind this thread, and also thanks to tyger for inspiring the creation of the medbay and the kitchennette, as I use them almost on a daily basis on my current story... so props to Davo and to you as well!
by the way, is the "living quarters" freebie available anywhere?? i see that the beyondbent domain is no longer alive...