Forum: Poser - OFFICIAL


Subject: Whats the difference between the Real Skin Shader and HyperREAL

Ascinct opened this issue on Feb 18, 2005 ยท 24 posts


Ascinct posted Fri, 18 February 2005 at 10:21 PM

This is probably a silly question, but I need to know!
I recently bought HyperREAL for V3 By Morris and face_off.
Damn did I fall in love with it! (excellent work! the both of you!)

Well, as i was experimenting with it, I added the shader to Sirya for V3 by StefyZZ, It looked great!
Then I applied the shader to M3 (using the "David Hi-res maps"), (thats right M3!), and with a few tweeks to the transmaps (basically just replacing the transmap, with the correct "david" one), that too looked great!

Other than the obvious, that, the HyperREAL skin shaders come with texture maps?
My question is, Whats the difference between the "Real Skin Shader" and "HyperREAL" skin shaders?

Basically what I am wanting to know is, if the render quality the same? do the shaders them selves work the same way? Do they apply the same effects? And what about usage with other light packages?

Sorry about all the questions, but I am so close to buying the "Real Skin Shader". But yet I dont want to buy something that Ive already got. (plus the fact that i shouldnt really be spending any more money... ;p)

Thankyou so much for your time,
Ascinct

P.S - did I forget to mention how brilliant the HyperREAL Product is? (its truly got to be the best product ive bought!)