MikeJ opened this issue on Feb 19, 2005 ยท 5 posts
MikeJ posted Sat, 19 February 2005 at 2:36 AM
Is there a way to internally rename Full Body Morphs where they still work on the figure but don't result in "crosstalk" when two figures with the same FBM's are in a scene? Or do I have to delete them, and set them up again with new names? I'm using P4 Pro Pack, BTW. Thanks. :)