ominousplay opened this issue on Feb 20, 2005 ยท 3 posts
ominousplay posted Sun, 20 February 2005 at 11:49 PM
Never Give Up!
MarkBremmer posted Mon, 21 February 2005 at 6:50 AM
Really good work. Hands and feet are the toughest thing to model for the reasons you are finding. In fact, even the face is easier because it is more elastic when you rig it with bones - stretching is ok. No advice really. Hand bones are and their influences simply require a ton of finessing. It's both frustrating and rewarding when I look up at the clock, four hours have gone by and everything I'm working on is better, but just by a little!
noviski posted Mon, 21 February 2005 at 2:43 PM
Really cool, ominousplay. But, like you say, the hand is tough! Im considering try morph targets to make a fist. Every time I use the bones is the same problem...