spinner opened this issue on Feb 21, 2005 ยท 11 posts
spinner posted Mon, 21 February 2005 at 5:56 PM
Hi, Does anyone know how Bryce treats imported files when you store them locally ? I made myself a clean subfolder, added a ton of mesh I'd stuggled hard to keep under 30 mb all in all, and fancy my surprise when I see they bloated themselves up to over 100 Mb in the .obp The same with textures: Add a 1024x1024 jpg of a meg into the a blank .mat folder, and bam! mine grew to 3.6 Mb. So ah... what the heck does Bryce do when it stores imported files locally ? No wonder the mat-tiles it ships (shipped?) with are so small... Using Corel B5 ~S, somewhat confused...