Xenobug opened this issue on Feb 22, 2005 ยท 6 posts
Xenobug posted Tue, 22 February 2005 at 7:48 PM
Mahray posted Tue, 22 February 2005 at 8:09 PM
You could probably use a bump map, I'll see if I can work it out.
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Ignore the shooty dog thing.
Mahray posted Tue, 22 February 2005 at 8:41 PM
(1) Create your text as black on a white background (I used paint for this one), and save as a bmp.
(2) Click in the fist spare channel for bump map.
(2a) Click the P (next to 4 on the diagram) to change the texture into a picture.
(3) Import the text picture into the second (value) channel.
(4) Click the downwards triangle at the bottom of the texture box, and choose object front.
(5) Set the bump height value to -100 (or whatever you want).
(6) Render
Come visit us at RenderGods.
Ignore the shooty dog thing.
Claymor posted Tue, 22 February 2005 at 9:44 PM
Bump map would do it quick. You could actually recess the text using booleans but that would be more work.
Xenobug posted Tue, 22 February 2005 at 11:24 PM
It works! Thank you so much for your help! You saved me many hours of trying to figure out how to do that. I am very greatful :-)
Mahray posted Wed, 23 February 2005 at 2:14 AM
No worries :) Will you post the finished product?
Message edited on: 02/23/2005 02:15
Come visit us at RenderGods.
Ignore the shooty dog thing.