bamber1000 opened this issue on Feb 24, 2005 ยท 2 posts
bamber1000 posted Thu, 24 February 2005 at 9:31 AM
hi all i used the uv mapper to open my characters obj file in order to export it to bmp for editing except it dont look like other texture maps ive come across.instead of everything being seperate the pictures are overlapping.the teeth overlap the eyes the head overlaps the mouth and so forth.how do i apply colours to the map without colouring over other parts.ide be grateful for any help please.thanks everyone.
randym77 posted Thu, 24 February 2005 at 9:54 AM
I usually re-map it when it looks like that. Try different mapping schemes until you find one that works. You'll have to save both the map and the new OBJ, and make sure your CR2 is pointing to the new OBJ.