noviski opened this issue on Mar 09, 2005 ยท 19 posts
noviski posted Wed, 09 March 2005 at 6:30 PM
noviski posted Wed, 09 March 2005 at 6:34 PM
MarkBremmer posted Wed, 09 March 2005 at 10:03 PM
Fun stuff! Mark
ominousplay posted Thu, 10 March 2005 at 1:35 AM
Very cool. Bungio looks like he could get into all sorts of trouble. Your turtle character doesn't look very old... I'm trying to think, what would give it an aged look? Maybe bags under the eyes, above the upper lip. I sure like Bungio. What kind of backgrounds do you have in mind?
Never Give Up!
noviski posted Thu, 10 March 2005 at 10:23 AM
Message edited on: 03/10/2005 10:24
mmoir posted Thu, 10 March 2005 at 2:43 PM
This new turtle looks older , good job. Thats a very nice character.
Sardtok posted Fri, 11 March 2005 at 7:28 AM
Even if it's not realistic, you could do something like add a small white beard, like an old chinese kung fu master... ;) The turtles skin is a bit too shiny I think, but that's completely up to you, other than that it's really excellent work. ;)
bluetone posted Fri, 11 March 2005 at 11:34 AM
How about some wrinkles around the knees and toes? Also maybe some across the forehead? Just a couple thoughts.
noviski posted Fri, 11 March 2005 at 6:47 PM
Vidar posted Sat, 12 March 2005 at 3:25 AM
the yoda look is a cool idea.:) great work so far noviski,when will your book be available?
kelley posted Sat, 12 March 2005 at 10:27 AM
Nice work, noviski. The Turtle has come a long way. The wrinkles helped. Also, try making the eyes smaller. Large eyes are a baby characteristic that helps to make a character cute. Since you've got a good grip on 'Anything Grows' how about growing some moss on the shell? Definitely reduce the shine on skin and shell, and I like the 'Chinese Master' wispy beard idea.
Glad the 'linoleum' bit of info worked for you. I've gleaned so much good information fron this forum that it's nice to be able to offer some back.
kelley posted Sat, 12 March 2005 at 3:36 PM
Just remembered another thing: make the head smaller. A large head [especially with big eyes] is typically a baby attribute, and visually this screams 'youth', and 'cute'. If this turtle is "The Old Man of the Forrest", I'd think in terms of the Galopagas Tortise: big, rough all over, tiny head and eyes.
ominousplay posted Sat, 12 March 2005 at 9:49 PM
I tend to agree with kelley on the size of eyes and head lending to a more youthful turtle. I'm still wondering how you made the shell... did you use zones to texture the bumps vs. the space between mumps? I get a kick out of how much we enjoy the experience of watching / and helping a character like this evolve. Great works.
Never Give Up!
noviski posted Sun, 13 March 2005 at 6:37 AM
mdesmarais posted Sun, 13 March 2005 at 6:58 AM
She is aging beautifully! Hate to say it, ('cause it looks so nice) but you may want to take a bit of the shine off that awesome shell, or maybe hit it with a little wear? Markd
noviski posted Mon, 14 March 2005 at 1:33 PM
Is the life on the tropics, Markd. Shes 300 years old with a body of 120... ;-) Yes, the shell its a little shine, and I decide remap all the character. Separate maps for the eyebags, legs, head, shell with Anything Grooves e all the important contribuitions sugested for you guys. Thanks a lot.
noviski posted Mon, 14 March 2005 at 11:01 PM
Sardtok posted Tue, 15 March 2005 at 10:48 AM
Wow, the wrinkles and liver spots look great. The green moss doesn't look quite right though. How about using general weathering techniques to decide where it grows, like cracks and dimples, not so much on the bumps sticking out. Great work though... And I think it looks believably old, no need to make it less cute, looks like an old story teller lady... ;)
noviski posted Tue, 15 March 2005 at 12:10 PM
I use the Global Ilumination on image. Thats why the green moss is poping-up. I need a colorfull shell for attract the kids, maybe more orange...
The real challenge is the background image. Im gonna sketch some landscapes for it. In fact, I cant look for this turtle anymore...Time to move on for other characters and props for the history. Thanks again, Sardtok! :-D
Message edited on: 03/15/2005 12:12